Digital Art & Animation - 2 Hour Workshop

Date: February 26, 2026 Audience: Beginners (ages ~12-14)
Theme: “Designing your own character sprites and bringing them to life in a game engine”

Workshop Overview

In this workshop, students will customize character sprite animations using Piskel and import them into a ready-made Godot platformer. Students will learn about sprite sheets, pixel art, and animation frames while creating their own unique playable character.

What You’ll Learn

  • What sprite sheets are and how animations are built from frames
  • How to edit pixel art using the Piskel web editor
  • How to import custom art into the Godot game engine
  • How game engines use image files to animate characters

Tools Used