Digital Art & Animation - 2 Hour Workshop
Date: February 26, 2026
Audience: Beginners (ages ~12-14)
Theme: “Designing your own character sprites and bringing them to life in a game engine”
Workshop Overview
In this workshop, students will customize character sprite animations using Piskel and import them into a ready-made Godot platformer. Students will learn about sprite sheets, pixel art, and animation frames while creating their own unique playable character.
What You’ll Learn
- What sprite sheets are and how animations are built from frames
- How to edit pixel art using the Piskel web editor
- How to import custom art into the Godot game engine
- How game engines use image files to animate characters
Tools Used
- Piskel — free online pixel art editor
- Godot Web Editor — free game engine (browser version)
- Deymoon Character Template — base character sprites